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Searched refs:m_shared (Results 1 – 4 of 4) sorted by relevance

/hardware/google/gfxstream/guest/GLESv2_enc/
DGL2Encoder.cpp696 ctx->m_shared->updateBufferData(bufferId, size, data); in s_glBufferData()
697 ctx->m_shared->setBufferUsage(bufferId, usage); in s_glBufferData()
713 GLenum res = ctx->m_shared->subUpdateBufferData(bufferId, offset, size, data); in s_glBufferSubData()
735 ctx->m_shared->deleteBufferData(buffers[i]); in s_glDeleteBuffers()
1388 const BufferData* buf = m_shared->getBufferData(bufferObject); in sendVertexAttributes()
1514 buf = ctx->m_shared->getBufferData(ctx->m_state->currentIndexVbo()); in s_glDrawElements()
1634 buf = ctx->m_shared->getBufferData(ctx->m_state->currentIndexVbo()); in s_glDrawElementsNullAEMU()
1894 ShaderData* shaderData = ctx->m_shared->getShaderData(shader); in s_glShaderSource()
1895 SET_ERROR_IF(!ctx->m_shared->isShaderOrProgramObject(shader), GL_INVALID_VALUE); in s_glShaderSource()
1947 ctx->m_shared->setProgramLinkStatus(program, linkStatus); in updateProgramInfoAfterLink()
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DGL2Encoder.h73 m_shared = shared; in setSharedGroup()
74 if (m_state && m_shared) { in setSharedGroup()
75 m_state->setTextureData(m_shared->getTextureData()); in setSharedGroup()
76 m_state->setRenderbufferInfo(m_shared->getRenderbufferInfo()); in setSharedGroup()
77 m_state->setSamplerInfo(m_shared->getSamplerInfo()); in setSharedGroup()
97 const gfxstream::guest::GLSharedGroupPtr shared() { return m_shared; } in shared()
136 gfxstream::guest::GLSharedGroupPtr m_shared; variable
/hardware/google/gfxstream/guest/GLESv1_enc/
DGLEncoder.h36 m_shared = shared; in setSharedGroup()
37 if (m_state && m_shared) in setSharedGroup()
38 m_state->setTextureData(m_shared->getTextureData()); in setSharedGroup()
56 gfxstream::guest::GLSharedGroupPtr m_shared; variable
DGLEncoder.cpp376 ctx->m_shared->updateBufferData(bufferId, size, (void*)data); in s_glBufferData()
386 GLenum res = ctx->m_shared->subUpdateBufferData(bufferId, offset, size, (void*)data); in s_glBufferSubData()
397 ctx->m_shared->deleteBufferData(buffers[i]); in s_glDeleteBuffers()
584 BufferData * buf = ctx->m_shared->getBufferData(ctx->m_state->currentIndexVbo()); in s_glDrawElements()