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Searched refs:m_shuttingDown (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/host/
DFrameBuffer.h374 void setShuttingDown() { m_shuttingDown = true; } in setShuttingDown()
375 bool isShuttingDown() const { return m_shuttingDown; } in isShuttingDown()
822 bool m_shuttingDown = false; variable
DFrameBuffer.cpp3183 if (m_shuttingDown) { in destroyEmulatedEglWindowSurface()
3649 if (m_shuttingDown) { in bindContext()