Searched refs:m_tex (Results 1 – 4 of 4) sorted by relevance
/hardware/google/gfxstream/host/gl/ |
D | ColorBufferGl.cpp | 259 s_gles2.glGenTextures(1, &cb->m_tex); in create() 260 s_gles2.glBindTexture(GL_TEXTURE_2D, cb->m_tex); in create() 297 (EGLClientBuffer)SafePointerFromUInt(cb->m_tex), NULL); in create() 367 GLuint tex[2] = {m_tex, m_blitTex}; in ~ColorBufferGl() 397 m_tex); in readPixels() 403 if (bindFbo(&m_fbo, m_tex, m_needFboReattach)) { in readPixels() 443 GLuint tex = m_resizer->update(m_tex, width, height, rotation); in readPixelsScaled() 543 s_gles2.glBindTexture(GL_TEXTURE_2D, m_tex); in reformat() 557 (EGLClientBuffer)SafePointerFromUInt(m_tex), NULL); in reformat() 600 GL_SCOPED_DEBUG_GROUP("ColorBufferGl::subUpdate(handle:%d fbo:%d tex:%d)", mHndl, m_fbo, m_tex); in subUpdateFromFrameworkFormat() [all …]
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D | ColorBufferGl.h | 243 GLuint m_tex = 0;
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/hardware/google/gfxstream/guest/OpenglCodecCommon/ |
D | GLClientState.cpp | 123 memset(m_tex.unit, 0, sizeof(m_tex.unit)); in init() 124 m_tex.activeUnit = &m_tex.unit[0]; in init() 125 m_tex.textureRecs = NULL; in init() 1342 m_tex.activeUnit = &m_tex.unit[unit]; in setActiveTextureUnit() 1348 return GL_TEXTURE0 + (m_tex.activeUnit - &m_tex.unit[0]); in getActiveTextureUnit() 1355 m_tex.activeUnit->enables |= (1u << TEXTURE_2D); in enableTextureTarget() 1358 m_tex.activeUnit->enables |= (1u << TEXTURE_EXTERNAL); in enableTextureTarget() 1367 m_tex.activeUnit->enables &= ~(1u << TEXTURE_2D); in disableTextureTarget() 1370 m_tex.activeUnit->enables &= ~(1u << TEXTURE_EXTERNAL); in disableTextureTarget() 1378 if (m_tex.unit[unit].boundSampler) { in bindSampler() [all …]
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/hardware/google/gfxstream/guest/OpenglCodecCommon/include/gfxstream/guest/ |
D | GLClientState.h | 686 TextureState m_tex; variable
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