Searched refs:m_uiState (Results 1 – 1 of 1) sorted by relevance
71 unsigned int m_uiState; variable93 void SetState(unsigned int state) { m_uiState |= state; } in SetState()94 void ClearState(unsigned int state) { m_uiState &= ~state; } in ClearState()95 bool TestState(unsigned int state) { return (m_uiState & state) == state; } in TestState()96 bool TestStateEither(unsigned int state) { return (m_uiState & state) != 0; } in TestStateEither()105 m_uiState(0), in ExynosJpegEncoder()