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Searched refs:m_uniformBlockInfoMap (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLClientState.cpp1311 m_uniformBlockInfoMap[key] = info; in setNumActiveUniformsInUniformBlock()
1319 m_uniformBlockInfoMap.find(key); in numActiveUniformsInUniformBlock()
1320 if (it == m_uniformBlockInfoMap.end()) return 0; in numActiveUniformsInUniformBlock()
/hardware/google/gfxstream/guest/OpenglCodecCommon/include/gfxstream/guest/
DGLClientState.h365 UniformBlockInfoMap m_uniformBlockInfoMap; variable