Searched refs:m_valueCount (Results 1 – 2 of 2) sorted by relevance
49 return m_valueCount; in getValueCount()145 m_valueCount = count; in setValue()203 m_valueCount = stream->getBe32(); in onLoad()204 stream->read(m_values, sizeof(GLfloat) * m_valueCount); in onLoad()224 stream->putBe32(m_valueCount); in onSave()225 stream->write(m_values, sizeof(GLfloat) * m_valueCount); in onSave()
101 GLsizei m_valueCount = 0; variable