Searched refs:m_vaoMap (Results 1 – 2 of 2) sorted by relevance
247 if (m_vaoMap.find(name) != in addVertexArrayObject()248 m_vaoMap.end()) { in addVertexArrayObject()254 m_vaoMap.insert( in addVertexArrayObject()259 m_vaoMap.find(name)->second.attribState; in addVertexArrayObject()272 m_vaoMap.find(name)->second.bindingState; in addVertexArrayObject()284 if (m_vaoMap.find(name) == in removeVertexArrayObject()285 m_vaoMap.end()) { in removeVertexArrayObject()290 m_vaoMap.erase(name); in removeVertexArrayObject()294 if (m_vaoMap.find(name) == in setVertexArrayObject()295 m_vaoMap.end()) { in setVertexArrayObject()[all …]
618 VAOStateMap m_vaoMap; variable