Searched refs:map_div_ (Results 1 – 2 of 2) sorted by relevance
122 map_div_ = (sensor_width_ / (kSceneWidth + 1)) + 1; in Initialize()125 map_div_ = (sensor_height_ / (kSceneHeight + 1)) + 1; in Initialize()127 offset_x_ = (kSceneWidth * map_div_ - sensor_width_) / 2; in Initialize()128 offset_y_ = (kSceneHeight * map_div_ - sensor_height_) / 2; in Initialize()342 map_div_ * kShakeFraction; in CalculateScene()349 map_div_ * kShakeFraction; in CalculateScene()411 sub_x_ = (x + offset_x_ + handshake_x_) % map_div_; in SetReadoutPixel()412 sub_y_ = (y + offset_y_ + handshake_y_) % map_div_; in SetReadoutPixel()413 scene_x_ = (x + offset_x_ + handshake_x_) / map_div_; in SetReadoutPixel()414 scene_y_ = (y + offset_y_ + handshake_y_) / map_div_; in SetReadoutPixel()[all …]
112 int map_div_; variable