Searched refs:neededDepth (Results 1 – 1 of 1) sorted by relevance
2912 GLsizei neededDepth = 1; in s_glTexSubImage2D() local2918 neededDepth > state->queryTexDepth(level, tex)), in s_glTexSubImage2D()4488 GLsizei neededDepth = zoffset + depth; in s_glTexSubImage3D() local4493 neededDepth > state->queryTexDepth(level, tex)), in s_glTexSubImage3D()4619 GLsizei neededDepth = zoffset + depth; in s_glCompressedTexSubImage3D() local4624 neededDepth > ctx->m_state->queryTexDepth(level, tex)), in s_glCompressedTexSubImage3D()6321 GLsizei neededDepth = zoffset + 1; in s_glCopyTexSubImage3D() local6325 neededDepth > ctx->m_state->queryTexDepth(level, tex)), in s_glCopyTexSubImage3D()