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Searched refs:neededDepth (Results 1 – 1 of 1) sorted by relevance

/hardware/google/gfxstream/guest/GLESv2_enc/
DGL2Encoder.cpp2912 GLsizei neededDepth = 1; in s_glTexSubImage2D() local
2918 neededDepth > state->queryTexDepth(level, tex)), in s_glTexSubImage2D()
4488 GLsizei neededDepth = zoffset + depth; in s_glTexSubImage3D() local
4493 neededDepth > state->queryTexDepth(level, tex)), in s_glTexSubImage3D()
4619 GLsizei neededDepth = zoffset + depth; in s_glCompressedTexSubImage3D() local
4624 neededDepth > ctx->m_state->queryTexDepth(level, tex)), in s_glCompressedTexSubImage3D()
6321 GLsizei neededDepth = zoffset + 1; in s_glCopyTexSubImage3D() local
6325 neededDepth > ctx->m_state->queryTexDepth(level, tex)), in s_glCopyTexSubImage3D()