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Searched refs:numBlocks (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/guest/OpenglCodecCommon/include/gfxstream/guest/
DGLSharedGroup.h252 void setActiveUniformBlockCountForProgram(GLuint program, GLint numBlocks);
/hardware/google/gfxstream/guest/GLESv2_enc/
DGL2Encoder.cpp1985 GLint numBlocks; in updateProgramInfoAfterLink() local
1986 ctx->m_glGetProgramiv_enc(ctx, program, GL_ACTIVE_UNIFORM_BLOCKS, &numBlocks); in updateProgramInfoAfterLink()
1987 ctx->m_shared->setActiveUniformBlockCountForProgram(program, numBlocks); in updateProgramInfoAfterLink()
5599 GLint numBlocks; in s_glCreateShaderProgramv() local
5600 ctx->m_glGetProgramiv_enc(ctx, res, GL_ACTIVE_UNIFORM_BLOCKS, &numBlocks); in s_glCreateShaderProgramv()
5601 ctx->m_shared->setActiveUniformBlockCountForProgram(res, numBlocks); in s_glCreateShaderProgramv()