Searched refs:outTextureName (Results 1 – 2 of 2) sorted by relevance
87 GLuint* outTextureName);
451 GLuint* outTextureName) { in createYUVGLTex() argument455 s_gles2.glGenTextures(1, outTextureName); in createYUVGLTex()456 s_gles2.glBindTexture(GL_TEXTURE_2D, *outTextureName); in createYUVGLTex()