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Searched refs:p_surface (Results 1 – 3 of 3) sorted by relevance

/hardware/google/gfxstream/host/
DFrameBuffer.h503 HandleType getEmulatedEglWindowSurfaceColorBufferHandle(HandleType p_surface);
516 bool setEmulatedEglWindowSurfaceColorBuffer(HandleType p_surface, HandleType p_colorbuffer);
549 void destroyEmulatedEglWindowSurface(HandleType p_surface);
552 std::vector<HandleType> destroyEmulatedEglWindowSurfaceLocked(HandleType p_surface);
608 bool flushEmulatedEglWindowSurfaceColorBuffer(HandleType p_surface);
DFrameBuffer.cpp2974 HandleType FrameBuffer::getEmulatedEglWindowSurfaceColorBufferHandle(HandleType p_surface) { in getEmulatedEglWindowSurfaceColorBufferHandle() argument
2977 auto it = m_EmulatedEglWindowSurfaceToColorBuffer.find(p_surface); in getEmulatedEglWindowSurfaceColorBufferHandle()
3032 bool FrameBuffer::setEmulatedEglWindowSurfaceColorBuffer(HandleType p_surface, in setEmulatedEglWindowSurfaceColorBuffer() argument
3036 EmulatedEglWindowSurfaceMap::iterator w(m_windows.find(p_surface)); in setEmulatedEglWindowSurfaceColorBuffer()
3039 ERR("bad window surface handle %#x", p_surface); in setEmulatedEglWindowSurfaceColorBuffer()
3070 m_EmulatedEglWindowSurfaceToColorBuffer[p_surface] = p_colorbuffer; in setEmulatedEglWindowSurfaceColorBuffer()
3182 void FrameBuffer::destroyEmulatedEglWindowSurface(HandleType p_surface) { in destroyEmulatedEglWindowSurface() argument
3187 destroyEmulatedEglWindowSurfaceLocked(p_surface); in destroyEmulatedEglWindowSurface()
3190 std::vector<HandleType> FrameBuffer::destroyEmulatedEglWindowSurfaceLocked(HandleType p_surface) { in destroyEmulatedEglWindowSurfaceLocked() argument
3192 const auto w = m_windows.find(p_surface); in destroyEmulatedEglWindowSurfaceLocked()
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/hardware/google/gfxstream/guest/egl/
Degl.cpp1601 egl_surface_t* p_surface( static_cast<egl_surface_t*>(surface) ); in eglSurfaceAttrib() local
1609 s_display.getConfigAttrib(p_surface->config, EGL_SURFACE_TYPE, &surface_type); in eglSurfaceAttrib()
1619 s_display.getConfigAttrib(p_surface->config, EGL_SURFACE_TYPE, &surface_type); in eglSurfaceAttrib()
1627 p_surface->setCollectingTimestamps(value); in eglSurfaceAttrib()