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Searched refs:play (Results 1 – 25 of 30) sorted by relevance

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/hardware/qcom/display/msm8994/liboverlay/
DoverlayMdp.h154 bool play(int fd, uint32_t offset);
304 inline bool MdpData::play(int fd, uint32_t offset) { in play() function
307 if(!mdp_wrapper::play(mFd.getFD(), mOvData)){ in play()
DmdpWrapper.h87 bool play(int fd, msmfb_overlay_data& od);
248 inline bool play(int fd, msmfb_overlay_data& od) { in play() function
DoverlayCtrlData.h234 return mMdp->play(fd, offset); in queueBuffer()
DoverlayMdssRot.cpp203 if(!overlay::mdp_wrapper::play(mFd.getFD(), mRotData)) { in queueBuffer()
/hardware/qcom/display/msm8226/liboverlay/
DoverlayMdp.h156 bool play(int fd, uint32_t offset);
310 inline bool MdpData::play(int fd, uint32_t offset) { in play() function
313 if(!mdp_wrapper::play(mFd.getFD(), mOvData)){ in play()
DmdpWrapper.h84 bool play(int fd, msmfb_overlay_data& od);
221 inline bool play(int fd, msmfb_overlay_data& od) { in play() function
DoverlayCtrlData.h234 return mMdp->play(fd, offset); in queueBuffer()
DoverlayMdssRot.cpp173 if(!overlay::mdp_wrapper::play(mFd.getFD(), mRotData)) { in queueBuffer()
/hardware/google/gfxstream/
D.clang-format1 # There is a copy of this file at http://google3/play/games/battlestar/build/gfxstream/.clang-format
/hardware/qcom/display/msm8084/liboverlay/
DoverlayMdp.h182 bool play(int fd, uint32_t offset);
380 inline bool MdpData::play(int fd, uint32_t offset) { in play() function
383 if(!mdp_wrapper::play(mFd.getFD(), mOvData)){ in play()
DmdpWrapper.h81 bool play(int fd, msmfb_overlay_data& od);
214 inline bool play(int fd, msmfb_overlay_data& od) { in play() function
DoverlayCtrlData.h233 return mMdp->play(fd, offset); in queueBuffer()
DoverlayMdssRot.cpp149 if(!overlay::mdp_wrapper::play(mFd.getFD(), mRotData)) { in queueBuffer()
/hardware/qcom/display/msm8960/liboverlay/
DoverlayMdp.h188 bool play(int fd, uint32_t offset);
420 inline bool MdpData::play(int fd, uint32_t offset) { in play() function
423 if(!mdp_wrapper::play(mFd.getFD(), mOvData)){ in play()
DmdpWrapper.h76 bool play(int fd, msmfb_overlay_data& od);
182 inline bool play(int fd, msmfb_overlay_data& od) { in play() function
DoverlayCtrlData.h254 return mMdp.play(fd, offset); in queueBuffer()
DoverlayMdssRot.cpp143 if(!overlay::mdp_wrapper::play(mFd.getFD(), mRotData)) { in queueBuffer()
/hardware/google/pixel/vibrator/cs40l26/
DHardware.h222 struct input_event play = { in setFFPlay() local
227 mInputIoStream.write((const char *)&play, sizeof(play)); in setFFPlay()
/hardware/interfaces/automotive/audiocontrol/2.0/
DIFocusListener.hal28 * Called whenever HAL is requesting focus as it is starting to play audio of a given usage in a
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/appendices/
DVK_EXT_tooling_info.adoc25 Outdated versions of one tool might not play nicely with another, or perhaps
/hardware/interfaces/cas/1.0/
Dtypes.hal92 * that the device is no longer permitted to play content.
/hardware/interfaces/radio/1.0/
DIRadioIndication.hal297 * play out-band tone.
300 * @param start true = start play ringback tone, false = stop playing ringback tone
/hardware/interfaces/drm/1.0/
Dtypes.hal88 * is no longer permitted to play content.
/hardware/google/gfxstream/third-party/astc-encoder/
DREADME.md103 optimizations, so might be interesting to play with but should be considered
/hardware/interfaces/audio/common/5.0/
Dtypes.hal128 * to play the mix captured by this audio source.
411 * only used to play device specific resources (eg: ringtones).

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