/hardware/qcom/display/msm8994/liboverlay/ |
D | overlayMdp.h | 154 bool play(int fd, uint32_t offset); 304 inline bool MdpData::play(int fd, uint32_t offset) { in play() function 307 if(!mdp_wrapper::play(mFd.getFD(), mOvData)){ in play()
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D | mdpWrapper.h | 87 bool play(int fd, msmfb_overlay_data& od); 248 inline bool play(int fd, msmfb_overlay_data& od) { in play() function
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D | overlayCtrlData.h | 234 return mMdp->play(fd, offset); in queueBuffer()
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D | overlayMdssRot.cpp | 203 if(!overlay::mdp_wrapper::play(mFd.getFD(), mRotData)) { in queueBuffer()
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/hardware/qcom/display/msm8226/liboverlay/ |
D | overlayMdp.h | 156 bool play(int fd, uint32_t offset); 310 inline bool MdpData::play(int fd, uint32_t offset) { in play() function 313 if(!mdp_wrapper::play(mFd.getFD(), mOvData)){ in play()
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D | mdpWrapper.h | 84 bool play(int fd, msmfb_overlay_data& od); 221 inline bool play(int fd, msmfb_overlay_data& od) { in play() function
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D | overlayCtrlData.h | 234 return mMdp->play(fd, offset); in queueBuffer()
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D | overlayMdssRot.cpp | 173 if(!overlay::mdp_wrapper::play(mFd.getFD(), mRotData)) { in queueBuffer()
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/hardware/google/gfxstream/ |
D | .clang-format | 1 # There is a copy of this file at http://google3/play/games/battlestar/build/gfxstream/.clang-format
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/hardware/qcom/display/msm8084/liboverlay/ |
D | overlayMdp.h | 182 bool play(int fd, uint32_t offset); 380 inline bool MdpData::play(int fd, uint32_t offset) { in play() function 383 if(!mdp_wrapper::play(mFd.getFD(), mOvData)){ in play()
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D | mdpWrapper.h | 81 bool play(int fd, msmfb_overlay_data& od); 214 inline bool play(int fd, msmfb_overlay_data& od) { in play() function
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D | overlayCtrlData.h | 233 return mMdp->play(fd, offset); in queueBuffer()
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D | overlayMdssRot.cpp | 149 if(!overlay::mdp_wrapper::play(mFd.getFD(), mRotData)) { in queueBuffer()
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/hardware/qcom/display/msm8960/liboverlay/ |
D | overlayMdp.h | 188 bool play(int fd, uint32_t offset); 420 inline bool MdpData::play(int fd, uint32_t offset) { in play() function 423 if(!mdp_wrapper::play(mFd.getFD(), mOvData)){ in play()
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D | mdpWrapper.h | 76 bool play(int fd, msmfb_overlay_data& od); 182 inline bool play(int fd, msmfb_overlay_data& od) { in play() function
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D | overlayCtrlData.h | 254 return mMdp.play(fd, offset); in queueBuffer()
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D | overlayMdssRot.cpp | 143 if(!overlay::mdp_wrapper::play(mFd.getFD(), mRotData)) { in queueBuffer()
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/hardware/google/pixel/vibrator/cs40l26/ |
D | Hardware.h | 222 struct input_event play = { in setFFPlay() local 227 mInputIoStream.write((const char *)&play, sizeof(play)); in setFFPlay()
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/hardware/interfaces/automotive/audiocontrol/2.0/ |
D | IFocusListener.hal | 28 * Called whenever HAL is requesting focus as it is starting to play audio of a given usage in a
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/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/appendices/ |
D | VK_EXT_tooling_info.adoc | 25 Outdated versions of one tool might not play nicely with another, or perhaps
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/hardware/interfaces/cas/1.0/ |
D | types.hal | 92 * that the device is no longer permitted to play content.
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/hardware/interfaces/radio/1.0/ |
D | IRadioIndication.hal | 297 * play out-band tone. 300 * @param start true = start play ringback tone, false = stop playing ringback tone
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/hardware/interfaces/drm/1.0/ |
D | types.hal | 88 * is no longer permitted to play content.
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/hardware/google/gfxstream/third-party/astc-encoder/ |
D | README.md | 103 optimizations, so might be interesting to play with but should be considered
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/hardware/interfaces/audio/common/5.0/ |
D | types.hal | 128 * to play the mix captured by this audio source. 411 * only used to play device specific resources (eg: ringtones).
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