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Searched refs:procIte (Results 1 – 1 of 1) sorted by relevance

/hardware/google/gfxstream/host/
DFrameBuffer.cpp601 for (auto procIte : m_procOwnedCleanupCallbacks) in ~FrameBuffer() local
603 for (auto it : procIte.second) { in ~FrameBuffer()
1469 auto procIte = m_procOwnedCleanupCallbacks.find(puid); in cleanupProcGLObjects() local
1470 if (procIte != m_procOwnedCleanupCallbacks.end()) { in cleanupProcGLObjects()
1471 for (auto it : procIte->second) { in cleanupProcGLObjects()
1474 m_procOwnedCleanupCallbacks.erase(procIte); in cleanupProcGLObjects()
1495 auto procIte = m_procOwnedEmulatedEglWindowSurfaces.find(puid); in cleanupProcGLObjects_locked() local
1496 if (procIte != m_procOwnedEmulatedEglWindowSurfaces.end()) { in cleanupProcGLObjects_locked()
1497 for (auto whndl : procIte->second) { in cleanupProcGLObjects_locked()
1516 m_procOwnedEmulatedEglWindowSurfaces.erase(procIte); in cleanupProcGLObjects_locked()
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