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Searched refs:programName (Results 1 – 14 of 14) sorted by relevance

/hardware/interfaces/broadcastradio/aidl/default/
DVirtualProgram.h36 std::string programName = ""; member
DVirtualProgram.cpp80 Metadata::make<Metadata::rdsPs>(programName), in operator ProgramInfo()
/hardware/interfaces/broadcastradio/2.0/default/
DVirtualProgram.h36 std::string programName = ""; member
DVirtualProgram.cpp80 make_metadata(MetadataKey::RDS_PS, programName), in operator ProgramInfo()
/hardware/interfaces/broadcastradio/aidl/aidl_api/android.hardware.broadcastradio/1/android/hardware/broadcastradio/
DMetadata.aidl46 String programName;
/hardware/interfaces/broadcastradio/1.1/default/
DVirtualProgram.h37 std::string programName = ""; member
DVirtualProgram.cpp60 {MetadataType::TEXT, MetadataKey::RDS_PS, {}, {}, programName, {}}, in getProgramInfo()
/hardware/interfaces/broadcastradio/aidl/aidl_api/android.hardware.broadcastradio/2/android/hardware/broadcastradio/
DMetadata.aidl46 String programName;
/hardware/interfaces/broadcastradio/aidl/android/hardware/broadcastradio/
DMetadata.aidl79 String programName;
/hardware/interfaces/broadcastradio/aidl/aidl_api/android.hardware.broadcastradio/current/android/hardware/broadcastradio/
DMetadata.aidl46 String programName;
/hardware/interfaces/broadcastradio/common/utilsaidl/src/
DUtilsV2.cpp207 case Metadata::programName: in getMetadataStringV2()
208 metadataString = it->get<Metadata::programName>(); in getMetadataStringV2()
DUtils.cpp486 case Metadata::programName: in getMetadataString()
487 metadataString = it->get<Metadata::programName>(); in getMetadataString()
/hardware/interfaces/broadcastradio/aidl/vts/src/
DVtsHalBroadcastradioAidlTargetTest.cpp1250 name = bcutils::getMetadataString(program, Metadata::programName); in TEST_P()
1255 name = bcutils::getMetadataStringV2(program, Metadata::programName); in TEST_P()
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv31Imp.cpp53 GLint programName = *params; in glGetProgramPipelineiv() local
55 ctx->shareGroup()->getLocalName(NamedObjectType::SHADER_OR_PROGRAM, programName); in glGetProgramPipelineiv()