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Searched refs:readonly (Results 1 – 14 of 14) sorted by relevance

/hardware/google/gfxstream/host/vulkan/emulated_textures/shaders/
DAstcToRgb.comp16 layout(binding = 0, rgba32ui) readonly uniform WITH_TYPE(uimage) srcImage;
DEacR11Unorm.comp26 layout(binding = 0, rg32ui) readonly uniform WITH_TYPE(uimage) u_image0;
DEacR11Snorm.comp26 layout(binding = 0, rg32ui) readonly uniform WITH_TYPE(uimage) u_image0;
DEtc2RGB8.comp26 layout(binding = 0, rgba16ui) readonly uniform WITH_TYPE(uimage) u_image0;
DEacRG11Snorm.comp26 layout(binding = 0, rgba32ui) readonly uniform WITH_TYPE(uimage) u_image0;
DEacRG11Unorm.comp26 layout(binding = 0, rgba32ui) readonly uniform WITH_TYPE(uimage) u_image0;
DEtc2RGBA8.comp26 layout(binding = 0, rgba32ui) readonly uniform WITH_TYPE(uimage) u_image0;
DAstcToBc3.comp76 layout(binding = 0, rgba32ui) readonly uniform WITH_TYPE(uimage) srcImage;
DAstc.comp36 layout(binding = 0, rgba32ui) readonly uniform WITH_TYPE(uimage) u_image0;
/hardware/google/aemu/snapshot/include/snapshot/
Dcommon.h35 bool readonly; member
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/proposals/
DVK_EXT_mutable_descriptor_type.adoc249 layout(set = 0, binding = 0) readonly buffer { float data[]; } SRVFloatHeap[];
250 layout(set = 0, binding = 0) readonly buffer { vec2 data[]; } SRVFloat2Heap[];
251 layout(set = 0, binding = 0) readonly buffer { vec4 data[]; } SRVFloat4Heap[];
DVK_EXT_shader_tile_image.adoc490 layout(r11f_g11f_b10f) tile readonly highp tileImage normal;
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/appendices/
DVK_HUAWEI_cluster_culling_shader.adoc156 layout(binding = GPU_CLUSTER_DESCRIPTOR_BINDING, std430) readonly buffer cluster_descriptor_ssbo
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/chapters/
Dfeatures.adoc668 code:readonly memory qualifier in GLSL).
675 code:readonly memory qualifier in GLSL).