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Searched refs:removeVertexArrayObjects (Results 1 – 6 of 6) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/include/GLcommon/
DGLEScontext.h273 void removeVertexArrayObjects(GLsizei n, const GLuint* arrays);
/hardware/google/gfxstream/guest/OpenglCodecCommon/include/gfxstream/guest/
DGLClientState.h268 void removeVertexArrayObjects(GLsizei n, const GLuint* arrays);
/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLClientState.cpp237 void GLClientState::removeVertexArrayObjects(GLsizei n, const GLuint* arrays) { in removeVertexArrayObjects() function in gfxstream::guest::GLClientState
/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DGLEScontext.cpp310 void GLEScontext::removeVertexArrayObjects(GLsizei n, const GLuint* arrays) { in removeVertexArrayObjects() function in GLEScontext
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv2Imp.cpp4421 ctx->removeVertexArrayObjects(n, arrays); in glDeleteVertexArraysOES()
/hardware/google/gfxstream/guest/GLESv2_enc/
DGL2Encoder.cpp3336 state->removeVertexArrayObjects(n, arrays); in s_glDeleteVertexArrays()