Searched refs:sCurrentRenderer (Results 1 – 1 of 1) sorted by relevance
120 static SelectedRenderer sCurrentRenderer = variable124 return sCurrentRenderer; in emuglConfig_get_current_renderer()165 return sCurrentRenderer == SELECTED_RENDERER_OFF || in emuglConfig_current_renderer_supports_snapshot()166 sCurrentRenderer == SELECTED_RENDERER_GUEST; in emuglConfig_current_renderer_supports_snapshot()168 return sCurrentRenderer == SELECTED_RENDERER_HOST || in emuglConfig_current_renderer_supports_snapshot()169 sCurrentRenderer == SELECTED_RENDERER_OFF || in emuglConfig_current_renderer_supports_snapshot()170 sCurrentRenderer == SELECTED_RENDERER_GUEST || in emuglConfig_current_renderer_supports_snapshot()171 sCurrentRenderer == SELECTED_RENDERER_ANGLE_INDIRECT || in emuglConfig_current_renderer_supports_snapshot()172 sCurrentRenderer == SELECTED_RENDERER_SWIFTSHADER_INDIRECT; in emuglConfig_current_renderer_supports_snapshot()188 sCurrentRenderer = emuglConfig_get_renderer(gpuMode); in setCurrentRenderer()[all …]