Searched refs:saveTexture (Results 1 – 7 of 7) sorted by relevance
/hardware/google/aemu/snapshot/include/snapshot/ |
D | TextureSaver.h | 44 virtual void saveTexture(uint32_t texId, const saver_t& saver) = 0; 57 AEMU_EXPORT void saveTexture(uint32_t texId, const saver_t& saver) override;
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/hardware/google/aemu/snapshot/ |
D | TextureSaver.cpp | 42 void TextureSaver::saveTexture(uint32_t texId, const saver_t& saver) { in saveTexture() function in android::snapshot::TextureSaver
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/hardware/google/gfxstream/host/gl/glestranslator/include/GLcommon/ |
D | TranslatorIfaces.h | 112 …void (*saveTexture)(SaveableTexture*, android::base::St… member
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/hardware/google/gfxstream/host/gl/glestranslator/EGL/ |
D | EglImp.cpp | 1672 assert(iface->saveTexture); in eglPreSaveContext() 1673 if (!iface || !iface->saveTexture) return EGL_TRUE; in eglPreSaveContext() 1724 assert(iface->saveTexture); in eglSaveAllImages() 1725 if (!iface || !iface->saveTexture) in eglSaveAllImages() 1733 iface->saveTexture, in eglSaveAllImages()
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/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/ |
D | ObjectNameSpace.cpp | 366 textureSaver->saveTexture( in onSave()
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/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/ |
D | GLESv2Imp.cpp | 87 static void saveTexture(SaveableTexture* texture, android::base::Stream* stream, 133 .saveTexture = saveTexture, 377 static void saveTexture(SaveableTexture* texture, android::base::Stream* stream, in saveTexture() function
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/hardware/google/gfxstream/host/gl/glestranslator/GLES_CM/ |
D | GLEScmImp.cpp | 100 .saveTexture = NULL,
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