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Searched refs:saveableTexture (Results 1 – 10 of 10) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DObjectNameSpace.cpp61 SaveableTexturePtr saveableTexture = in NameSpace() local
64 texData->setSaveableTexture(std::move(saveableTexture)); in NameSpace()
95 const SaveableTexturePtr& saveableTexture = texData->getSaveableTexture(); in touchTextures() local
96 if (!saveableTexture.get()) { in touchTextures()
101 NamedObjectPtr texNamedObj = saveableTexture->getGlobalObject(); in touchTextures()
315 assert(eglImage->saveableTexture); in preSaveAddEglImage()
316 m_textureMap.emplace(globalName, eglImage->saveableTexture); in preSaveAddEglImage()
318 assert(m_textureMap[globalName] == eglImage->saveableTexture); in preSaveAddEglImage()
402 SaveableTexture* saveableTexture = creator( in onLoad() local
404 SaveableTexture* saveableTexture) { in onLoad() argument
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DTextureData.cpp90 void TextureData::setSaveableTexture(SaveableTexturePtr&& saveableTexture) { in setSaveableTexture() argument
91 m_saveableTexture = std::move(saveableTexture); in setSaveableTexture()
DFramebufferData.cpp68 if (saveableTexture) { in makeTextureDirty()
69 saveableTexture->makeDirty(); in makeTextureDirty()
/hardware/google/gfxstream/host/gl/glestranslator/include/GLcommon/
DTranslatorIfaces.h63 saveableTexture(0), in EglImage()
79 SaveableTexturePtr saveableTexture; member
DTextureData.h79 void setSaveableTexture(SaveableTexturePtr&& saveableTexture);
DFramebufferData.h42 SaveableTexturePtr saveableTexture = {}; variable
/hardware/google/gfxstream/host/gl/glestranslator/EGL/
DEglDisplay.cpp533 if (eglImage->saveableTexture.get()) { in touchEglImage()
534 restorer(eglImage->saveableTexture.get()); in touchEglImage()
535 eglImage->saveableTexture->fillEglImage(eglImage); in touchEglImage()
695 eglImg->saveableTexture = in onLoadAllImages()
DEglImp.cpp1453 img->saveableTexture = texData->getSaveableTexture(); in eglCreateImageKHR()
/hardware/google/gfxstream/host/gl/glestranslator/GLES_CM/
DGLEScmImp.cpp2227 SaveableTexturePtr(img->saveableTexture)); in glEGLImageTargetTexture2DOES()
2259 rbData->saveableTexture = img->saveableTexture; in glEGLImageTargetRenderbufferStorageOES()
2260 img->saveableTexture->makeDirty(); in glEGLImageTargetRenderbufferStorageOES()
2429 rbData->saveableTexture.reset(); in glRenderbufferStorageOES()
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv2Imp.cpp422 if (!img->saveableTexture) { in blitFromCurrentReadBufferANDROID()
428 img->saveableTexture->makeDirty(); in blitFromCurrentReadBufferANDROID()
3420 rbData->saveableTexture.reset(); in sPrepareRenderbufferStorage()
4324 SaveableTexturePtr(img->saveableTexture)); in glEGLImageTargetTexture2DOES()
4367 rbData->saveableTexture = img->saveableTexture; in glEGLImageTargetRenderbufferStorageOES()
4368 img->saveableTexture->makeDirty(); in glEGLImageTargetRenderbufferStorageOES()