Searched refs:saver (Results 1 – 9 of 9) sorted by relevance
/hardware/google/gfxstream/host/ |
D | virtio-gpu-gfxstream-renderer-goldfish.cpp | 38 auto* saver = static_cast<android::snapshot::SnapshotSaveStream*>(saverStream); in stream_renderer_snapshot_save() local 39 android_getOpenglesRenderer()->save(saver->stream, saver->textureSaver); in stream_renderer_snapshot_save()
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/hardware/google/aemu/base/include/aemu/base/files/ |
D | StreamSerializing.h | 68 void saveBuffer(Stream* stream, const std::vector<T>& buffer, SaveFunc&& saver) { in saveBuffer() argument 71 saver(stream, val); in saveBuffer() 98 void saveCollection(Stream* stream, const Collection& c, SaveFunc&& saver) { in saveCollection() argument 101 saver(stream, val); in saveCollection()
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/hardware/google/gfxstream/guest/android-emu/aemu/base/files/ |
D | StreamSerializing.h | 68 void saveBuffer(Stream* stream, const std::vector<T>& buffer, SaveFunc&& saver) { in saveBuffer() argument 71 saver(stream, val); in saveBuffer() 98 void saveCollection(Stream* stream, const Collection& c, SaveFunc&& saver) { in saveCollection() argument 101 saver(stream, val); in saveCollection()
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/hardware/google/aemu/snapshot/include/snapshot/ |
D | TextureSaver.h | 44 virtual void saveTexture(uint32_t texId, const saver_t& saver) = 0; 57 AEMU_EXPORT void saveTexture(uint32_t texId, const saver_t& saver) override;
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/hardware/google/aemu/snapshot/ |
D | TextureSaver.cpp | 42 void TextureSaver::saveTexture(uint32_t texId, const saver_t& saver) { in saveTexture() argument 56 saver(&stream, &mBuffer); in saveTexture()
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/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/ |
D | ObjectNameSpace.cpp | 343 SaveableTexture::saver_t saver) { in onSave() argument 350 [saver, &textureSaver in onSave() 368 [saver, &tex](android::base::Stream* stream, in onSave() 371 saver(tex.second.get(), stream, buffer); in onSave()
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/hardware/google/gfxstream/host/gl/glestranslator/include/GLcommon/ |
D | ObjectNameSpace.h | 147 SaveableTexture::saver_t saver);
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/hardware/google/gfxstream/host/gl/glestranslator/EGL/ |
D | EglDisplay.h | 145 SaveableTexture::saver_t saver,
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D | EglDisplay.cpp | 649 SaveableTexture::saver_t saver, in onSaveAllImages() argument 663 m_globalNameSpace.onSave(stream, textureSaver, saver); in onSaveAllImages()
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