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Searched refs:setActiveUniformBlockCount (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/guest/OpenglCodecCommon/include/gfxstream/guest/
DGLSharedGroup.h136 void setActiveUniformBlockCount(uint32_t count) { in setActiveUniformBlockCount() function
/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLSharedGroup.cpp891 pData->setActiveUniformBlockCount(count); in setActiveUniformBlockCountForProgram()