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Searched refs:setBoundTextureFormat (Results 1 – 3 of 3) sorted by relevance

/hardware/google/gfxstream/guest/OpenglCodecCommon/include/gfxstream/guest/
DGLClientState.h457 void setBoundTextureFormat(GLenum target, GLenum format);
/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLClientState.cpp1482 setBoundTextureFormat(target, GL_RGBA); in setBoundEGLImage()
1543 void GLClientState::setBoundTextureFormat(GLenum target, GLenum format) { in setBoundTextureFormat() function in gfxstream::guest::GLClientState
/hardware/google/gfxstream/guest/GLESv2_enc/
DGL2Encoder.cpp2859 state->setBoundTextureFormat(stateTarget, format); in s_glTexImage2D()
4448 state->setBoundTextureFormat(target, format); in s_glTexImage3D()