Home
last modified time | relevance | path

Searched refs:setScreenMask (Results 1 – 8 of 8) sorted by relevance

/hardware/google/gfxstream/host/gl/
DTextureDraw.h59 void setScreenMask(int width, int height, const unsigned char* rgbaData);
DTextureDraw.cpp489 void TextureDraw::setScreenMask(int width, int height, const unsigned char* rgbaData) { in setScreenMask() function in gfxstream::gl::TextureDraw
/hardware/google/gfxstream/host/
DRenderWindow.h135 void setScreenMask(int width, int height, const unsigned char* rgbaData);
DRendererImpl.h90 void setScreenMask(int width, int height, const unsigned char* rgbaData) final;
DRenderWindow.cpp620 void RenderWindow::setScreenMask(int width, int height, const unsigned char* rgbaData) { in setScreenMask() function in gfxstream::RenderWindow
624 fb->getTextureDraw()->setScreenMask(width, height, rgbaData); in setScreenMask()
DRendererImpl.cpp539 void RendererImpl::setScreenMask(int width, int height, const unsigned char* rgbaData) { in setScreenMask() function in gfxstream::RendererImpl
541 mRenderWindow->setScreenMask(width, height, rgbaData); in setScreenMask()
/hardware/google/gfxstream/include/render-utils/
DRenderer.h233 virtual void setScreenMask(int width,
/hardware/google/gfxstream/host/gl/gl-host-common/
Dopengles.cpp412 sRenderer->setScreenMask(width, height, rgbaData); in android_setOpenglesScreenMask()