Searched refs:sfSurface (Results 1 – 1 of 1) sorted by relevance
372 unsigned int sfSurface = mFb->createEmulatedEglWindowSurface(0, mWidth, mHeight); in drawWorker() local373 mFb->bindContext(sfContext, sfSurface, sfSurface); in drawWorker()438 mFb->setEmulatedEglWindowSurfaceColorBuffer(sfSurface, hwcItem.colorBuffer); in drawWorker()458 mFb->flushEmulatedEglWindowSurfaceColorBuffer(sfSurface); in drawWorker()