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Searched refs:state_GL_STENCIL_BACK_WRITEMASK (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/guest/OpenglCodecCommon/include/gfxstream/guest/
DGLClientState.h580 unsigned int state_GL_STENCIL_BACK_WRITEMASK; variable
1056 *out = (T)state_GL_STENCIL_BACK_WRITEMASK; in getClientStateParameter()
/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLClientState.cpp59 state_GL_STENCIL_BACK_WRITEMASK = ~(0); in init()
2899 state_GL_STENCIL_BACK_WRITEMASK = mask; in stencilMaskSeparate()