Home
last modified time | relevance | path

Searched refs:statusDepth (Results 1 – 20 of 20) sorted by relevance

/hardware/interfaces/audio/aidl/default/extension/
DExtensionEffect.h30 ExtensionEffectContext(int statusDepth, const Parameter::Common& common) in ExtensionEffectContext() argument
31 : EffectContext(statusDepth, common) { in ExtensionEffectContext()
/hardware/interfaces/audio/aidl/default/acousticEchoCanceler/
DAcousticEchoCancelerSw.h31 AcousticEchoCancelerSwContext(int statusDepth, const Parameter::Common& common) in AcousticEchoCancelerSwContext() argument
32 : EffectContext(statusDepth, common) { in AcousticEchoCancelerSwContext()
/hardware/interfaces/audio/aidl/default/loudnessEnhancer/
DLoudnessEnhancerSw.h30 LoudnessEnhancerSwContext(int statusDepth, const Parameter::Common& common) in LoudnessEnhancerSwContext() argument
31 : EffectContext(statusDepth, common) { in LoudnessEnhancerSwContext()
/hardware/interfaces/audio/aidl/default/bassboost/
DBassBoostSw.h30 BassBoostSwContext(int statusDepth, const Parameter::Common& common) in BassBoostSwContext() argument
31 : EffectContext(statusDepth, common) { in BassBoostSwContext()
/hardware/interfaces/audio/aidl/default/volume/
DVolumeSw.h30 VolumeSwContext(int statusDepth, const Parameter::Common& common) in VolumeSwContext() argument
31 : EffectContext(statusDepth, common) { in VolumeSwContext()
/hardware/interfaces/audio/aidl/default/downmix/
DDownmixSw.h30 DownmixSwContext(int statusDepth, const Parameter::Common& common) in DownmixSwContext() argument
31 : EffectContext(statusDepth, common) { in DownmixSwContext()
/hardware/interfaces/audio/aidl/default/automaticGainControlV1/
DAutomaticGainControlV1Sw.h25 AutomaticGainControlV1SwContext(int statusDepth, const Parameter::Common& common) in AutomaticGainControlV1SwContext() argument
26 : EffectContext(statusDepth, common) { in AutomaticGainControlV1SwContext()
/hardware/interfaces/audio/aidl/default/presetReverb/
DPresetReverbSw.h30 PresetReverbSwContext(int statusDepth, const Parameter::Common& common) in PresetReverbSwContext() argument
31 : EffectContext(statusDepth, common) { in PresetReverbSwContext()
/hardware/interfaces/audio/aidl/default/automaticGainControlV2/
DAutomaticGainControlV2Sw.h30 AutomaticGainControlV2SwContext(int statusDepth, const Parameter::Common& common) in AutomaticGainControlV2SwContext() argument
31 : EffectContext(statusDepth, common) { in AutomaticGainControlV2SwContext()
/hardware/interfaces/audio/aidl/default/noiseSuppression/
DNoiseSuppressionSw.h31 NoiseSuppressionSwContext(int statusDepth, const Parameter::Common& common) in NoiseSuppressionSwContext() argument
32 : EffectContext(statusDepth, common) { in NoiseSuppressionSwContext()
/hardware/interfaces/audio/aidl/default/hapticGenerator/
DHapticGeneratorSw.h32 HapticGeneratorSwContext(int statusDepth, const Parameter::Common& common) in HapticGeneratorSwContext() argument
33 : EffectContext(statusDepth, common) { in HapticGeneratorSwContext()
/hardware/interfaces/audio/aidl/default/virtualizer/
DVirtualizerSw.h30 VirtualizerSwContext(int statusDepth, const Parameter::Common& common) in VirtualizerSwContext() argument
31 : EffectContext(statusDepth, common) { in VirtualizerSwContext()
/hardware/interfaces/audio/aidl/default/envReverb/
DEnvReverbSw.h30 EnvReverbSwContext(int statusDepth, const Parameter::Common& common) in EnvReverbSwContext() argument
31 : EffectContext(statusDepth, common) { in EnvReverbSwContext()
/hardware/interfaces/audio/aidl/default/visualizer/
DVisualizerSw.h34 VisualizerSwContext(int statusDepth, const Parameter::Common& common) in VisualizerSwContext() argument
35 : EffectContext(statusDepth, common) { in VisualizerSwContext()
/hardware/interfaces/audio/aidl/default/equalizer/
DEqualizerSw.h30 EqualizerSwContext(int statusDepth, const Parameter::Common& common) in EqualizerSwContext() argument
31 : EffectContext(statusDepth, common) { in EqualizerSwContext()
/hardware/interfaces/audio/aidl/default/dynamicProcessing/
DDynamicsProcessingSw.h33 DynamicsProcessingSwContext(int statusDepth, const Parameter::Common& common) in DynamicsProcessingSwContext() argument
34 : EffectContext(statusDepth, common), in DynamicsProcessingSwContext()
/hardware/interfaces/audio/aidl/default/spatializer/
DSpatializerSw.h31 SpatializerSwContext(int statusDepth, const Parameter::Common& common);
DSpatializerSw.cpp172 SpatializerSwContext::SpatializerSwContext(int statusDepth, const Parameter::Common& common) in SpatializerSwContext() argument
173 : EffectContext(statusDepth, common) { in SpatializerSwContext()
/hardware/interfaces/audio/aidl/default/
DEffectContext.cpp31 EffectContext::EffectContext(size_t statusDepth, const Parameter::Common& common) { in EffectContext() argument
39 mStatusMQ = std::make_shared<StatusMQ>(statusDepth, true /*configureEventFlagWord*/); in EffectContext()
/hardware/interfaces/audio/aidl/default/include/effect-impl/
DEffectContext.h40 EffectContext(size_t statusDepth, const Parameter::Common& common);