Searched refs:stencilAttachment_texture (Results 1 – 2 of 2) sorted by relevance
1825 if (props.depthAttachment_texture != props.stencilAttachment_texture) { in checkFramebufferCompleteness()2291 res_info->tex_external = props.stencilAttachment_texture->boundEGLImage; in getBoundFramebufferFormat()2292 res_info->tex_internalformat = props.stencilAttachment_texture->internalformat; in getBoundFramebufferFormat()2293 res_info->tex_format = props.stencilAttachment_texture->format; in getBoundFramebufferFormat()2294 res_info->tex_type = props.stencilAttachment_texture->type; in getBoundFramebufferFormat()2295 res_info->tex_multisamples = props.stencilAttachment_texture->multisamples; in getBoundFramebufferFormat()2395 props.stencilAttachment_texture = 0; in addFreshFramebuffer()2560 boundFboProps(target).stencilAttachment_texture = texrec; in attachTextureObject()2568 boundFboProps(target).stencilAttachment_texture = texrec; in attachTextureObject()2595 res = boundFboProps_const(target).stencilAttachment_texture; in getFboAttachmentTexture()[all …]
97 std::shared_ptr<TextureRec> stencilAttachment_texture; member