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Searched refs:surfaceTarget (Results 1 – 3 of 3) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/EGL/
DEglValidate.h63 static bool surfaceTarget(EGLint target);
DEglValidate.cpp102 bool EglValidate::surfaceTarget(EGLint target) { in surfaceTarget() function in EglValidate
DEglImp.cpp1290 if (!EglValidate::surfaceTarget(readdraw)) { in eglGetCurrentSurface()