Searched refs:tex_level (Results 1 – 2 of 2) sorted by relevance
1941 if (0 == texrec->dims->widths[fbo_format_info.tex_level] || in checkFramebufferAttachmentCompleteness()1942 0 == texrec->dims->heights[fbo_format_info.tex_level]) { in checkFramebufferAttachmentCompleteness()1946 GLsizei depth = texrec->dims->depths[fbo_format_info.tex_level]; in checkFramebufferAttachmentCompleteness()2256 res_info->tex_level = props.colorAttachmenti_texture_levels[colorAttachmentIndex]; in getBoundFramebufferFormat()2277 res_info->tex_level = props.depthAttachment_texture_level; in getBoundFramebufferFormat()2296 res_info->tex_level = props.depthAttachment_texture_level; in getBoundFramebufferFormat()2315 res_info->tex_level = props.depthAttachment_texture_level; in getBoundFramebufferFormat()
138 GLint tex_level; member