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Searched refs:tex_multisamples (Results 1 – 3 of 3) sorted by relevance

/hardware/google/gfxstream/guest/OpenglCodecCommon/
DGLClientState.cpp1968 samplesThisAttachment = fbo_format_info.tex_multisamples; in checkFramebufferAttachmentCompleteness()
2230 res_info->tex_multisamples = 0; in getBoundFramebufferFormat()
2254 res_info->tex_multisamples = in getBoundFramebufferFormat()
2276 res_info->tex_multisamples = props.depthAttachment_texture->multisamples; in getBoundFramebufferFormat()
2295 res_info->tex_multisamples = props.stencilAttachment_texture->multisamples; in getBoundFramebufferFormat()
2314 res_info->tex_multisamples = props.depthstencilAttachment_texture->multisamples; in getBoundFramebufferFormat()
/hardware/google/gfxstream/guest/OpenglCodecCommon/include/gfxstream/guest/
DGLClientState.h137 GLsizei tex_multisamples; member
/hardware/google/gfxstream/guest/GLESv2_enc/
DGL2Encoder.cpp5006 SET_ERROR_IF(resInfo.tex_multisamples > 0, GL_INVALID_OPERATION); in s_glReadPixels()
5217 draw_fbo_format_info.tex_multisamples > 0, in s_glBlitFramebuffer()