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Searched refs:textureFormat (Results 1 – 1 of 1) sorted by relevance

/hardware/google/gfxstream/host/gl/
DYUVConverter.cpp462 const GLint textureFormat = getGlTextureFormat(format, yuv420888ToNv21, plane); in createYUVGLTex() local
465 …s_gles2.glTexImage2D(GL_TEXTURE_2D, 0, textureFormat, width, height, 0, pixelFormat, pixelType, NU… in createYUVGLTex()