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Searched refs:useAstcCpuDecompression (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/host/vulkan/
DVkDecoderInternalStructs.h196 bool useAstcCpuDecompression = false; member
209 (cmpInfo.isAstc() && emulateTextureAstc && !useAstcCpuDecompression)); in needGpuDecompression()
DVkDecoderGlobalState.cpp1778 deviceInfo.useAstcCpuDecompression = in on_vkCreateDevice()
1787 deviceInfo.useAstcCpuDecompression ? "on" : "off"); in on_vkCreateDevice()
2156 if (deviceInfo->useAstcCpuDecompression) { in on_vkCreateImage()
4574 (deviceInfo->useAstcCpuDecompression && deviceInfo->emulateTextureAstc)) && in on_vkAllocateMemory()