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Searched refs:useSubWindow (Results 1 – 8 of 8) sorted by relevance

/hardware/google/gfxstream/host/
DRenderLibImpl.cpp128 bool useSubWindow, bool egl2egl) { in initRenderer() argument
134 if (!res->initialize(width, height, features, useSubWindow, egl2egl)) { in initRenderer()
DRenderLibImpl.h62 bool useSubWindow,
DRenderWindow.cpp85 bool useSubWindow; member
152 msg.init.useSubWindow, in process()
457 msg.init.useSubWindow = use_sub_window;
DRendererImpl.h42 bool initialize(int width, int height, gfxstream::host::FeatureSet features, bool useSubWindow,
DRendererImpl.cpp128 bool useSubWindow, bool egl2egl) { in initialize() argument
138 width, height, features, kUseSubwindowThread, useSubWindow, egl2egl)); in initialize()
DFrameBuffer.h139 bool useSubWindow, bool egl2egl);
675 FrameBuffer(int p_width, int p_height, gfxstream::host::FeatureSet features, bool useSubWindow);
DFrameBuffer.cpp268 bool useSubWindow, bool egl2egl) { in initialize() argument
282 std::unique_ptr<FrameBuffer> fb(new FrameBuffer(width, height, features, useSubWindow)); in initialize()
343 … fb->m_emulationGl = EmulationGl::create(width, height, fb->m_features, useSubWindow, egl2egl); in initialize()
559 …er::FrameBuffer(int p_width, int p_height, gfxstream::host::FeatureSet features, bool useSubWindow) in FrameBuffer() argument
565 m_useSubWindow(useSubWindow), in FrameBuffer()
/hardware/google/gfxstream/include/render-utils/
DRenderLib.h111 bool useSubWindow, bool egl2egl) = 0;