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Searched refs:useThread (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/host/
DRenderWindow.h156 bool useThread() const { return mThread != nullptr; } in useThread() function
DRenderWindow.cpp471 if (useThread()) { in ~RenderWindow()
483 if (useThread()) { in setPaused()
589 if (!useThread()) { in removeSubWindow()
688 if (useThread()) { in processMessage()