/hardware/google/gfxstream/third-party/glm/include/glm/gtx/ |
D | matrix_major_storage.inl | 37 const tvec3<T, P>& v3) argument 46 Result[0][2] = v3.x; 47 Result[1][2] = v3.y; 48 Result[2][2] = v3.z; 73 const tvec4<T, P>& v3, argument 85 Result[0][2] = v3.x; 86 Result[1][2] = v3.y; 87 Result[2][2] = v3.z; 88 Result[3][2] = v3.w; 139 const tvec3<T, P>& v3) argument [all …]
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D | matrix_major_storage.hpp | 47 tvec3<T, P> const & v3); 61 tvec4<T, P> const & v3, 89 tvec3<T, P> const & v3); 103 tvec4<T, P> const & v3,
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D | spline.inl | 11 genType const & v3, argument 25 return (f1 * v1 + f2 * v2 + f3 * v3 + f4 * v4) / typename genType::value_type(2); 56 genType const & v3, argument 61 return ((v1 * s + v2) * s + v3) * s + v4;
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D | mixed_product.inl | 11 tvec3<T, P> const & v3 argument 14 return dot(cross(v1, v2), v3);
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D | spline.hpp | 34 genType const & v3, 54 genType const & v3,
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D | mixed_product.hpp | 32 tvec3<T, P> const & v3);
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D | simd_mat4.hpp | 69 fvec4SIMD const & v3);
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/hardware/google/gfxstream/guest/mesa/src/util/ |
D | xxhash.h | 328 XXH32_hash_t v3; member 342 XXH64_hash_t v3; member 793 xxh_u32 v3 = seed + 0; in XXH32_endian_align() local 799 v3 = XXH32_round(v3, XXH_get32bits(input)); input += 4; in XXH32_endian_align() 804 + XXH_rotl32(v3, 12) + XXH_rotl32(v4, 18); in XXH32_endian_align() 860 state.v3 = seed + 0; in XXH32_reset() 895 state->v3 = XXH32_round(state->v3, XXH_readLE32(p32)); p32++; in XXH32_update() 906 xxh_u32 v3 = state->v3; in XXH32_update() local 912 v3 = XXH32_round(v3, XXH_readLE32(p)); p+=4; in XXH32_update() 918 state->v3 = v3; in XXH32_update() [all …]
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/hardware/google/gfxstream/host/tests/ |
D | Magma_unittest.cpp | 53 auto v3 = m.get(k3); in TEST_F() local 54 ASSERT_NE(v3, nullptr); in TEST_F() 55 EXPECT_EQ(v3->x, 11); in TEST_F()
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/hardware/google/gfxstream/third-party/astc-encoder/Source/ |
D | astcenc_color_unquantize.cpp | 385 int v3 = unquant_color(quant_level, input[3]); in hdr_rgbo_unpack() local 410 int scale = v3 & 0x1F; in hdr_rgbo_unpack() 416 int bit4 = (v3 >> 7) & 1; in hdr_rgbo_unpack() 417 int bit5 = (v3 >> 6) & 1; in hdr_rgbo_unpack() 418 int bit6 = (v3 >> 5) & 1; in hdr_rgbo_unpack() 538 int v3 = unquant_color(quant_level, input[3]); in hdr_rgb_unpack() local 543 int modeval = ((v1 & 0x80) >> 7) | (((v2 & 0x80) >> 7) << 1) | (((v3 & 0x80) >> 7) << 2); in hdr_rgb_unpack() 550 output1 = vint4(v1 << 8, v3 << 8, (v5 & 0x7F) << 9, 0x7800); in hdr_rgb_unpack() 556 int b1 = v3 & 0x3f; in hdr_rgb_unpack() 567 int bit1 = (v3 >> 6) & 1; in hdr_rgb_unpack()
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/hardware/google/gfxstream/host/vulkan/emulated_textures/shaders/ |
D | Astc.comp | 287 int v3 = int(vals[start_idx + 3]); 310 endpoint_high_rgba = ivec4(v1, v1, v1, v3); 315 bit_transfer_signed(v3, v2); 319 endpoint_high_rgba = clamp(ivec4(high_luma, high_luma, high_luma, v2 + v3), 0, 255); 326 endpoint_low_rgba[i] = (x * v3) >> 8; 333 const int s1 = v1 + v3 + v5; 336 endpoint_high_rgba = ivec4(v1, v3, v5, 255); 347 bit_transfer_signed(v3, v2); 351 endpoint_high_rgba = ivec4(v0 + v1, v2 + v3, v4 + v5, 255); 353 if (v1 + v3 + v5 < 0) { [all …]
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/hardware/google/gfxstream/include/OpenGLESDispatch/ |
D | gles31_only_functions.h | 27 …nt location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3), (program, location, v0, v1, v2, v3))… 31 …ram, GLint location, GLint v0, GLint v1, GLint v2, GLint v3), (program, location, v0, v1, v2, v3))… 35 …am, GLint location, GLint v0, GLint v1, GLint v2, GLuint v3), (program, location, v0, v1, v2, v3))…
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D | gles3_only_functions.h | 35 …form4ui, (GLint location, GLint v0, GLuint v1, GLuint v2, GLuint v3), (location, v0, v1, v2, v3)) \ 48 …VertexAttribI4i, (GLuint index, GLint v0, GLint v1, GLint v2, GLint v3), (index, v0, v1, v2, v3)) \ 49 …xAttribI4ui, (GLuint index, GLuint v0, GLuint v1, GLuint v2, GLuint v3), (index, v0, v1, v2, v3)) \
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D | gles31_only_static_translator_namespaced_header.h | 27 …glProgramUniform4f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 31 …PIENTRY glProgramUniform4i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 35 …ENTRY glProgramUniform4ui(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLuint v3);
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/hardware/google/gfxstream/host/gl/OpenGLESDispatch/ |
D | gles31_only_dispatch_logging_wrappers.impl | 84 …tchLoggingWrapper(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) { 85 …niform4f(program:%d, location:%d, v0:%f, v1:%f, v2:%f, v3:%f)", program, location, v0, v1, v2, v3); 86 GLDispatch::glProgramUniform4f_underlying(program, location, v0, v1, v2, v3); 104 …4i_dispatchLoggingWrapper(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) { 105 …niform4i(program:%d, location:%d, v0:%d, v1:%d, v2:%d, v3:%d)", program, location, v0, v1, v2, v3); 106 GLDispatch::glProgramUniform4i_underlying(program, location, v0, v1, v2, v3); 124 …i_dispatchLoggingWrapper(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLuint v3) { 125 …iform4ui(program:%d, location:%d, v0:%d, v1:%d, v2:%d, v3:%d)", program, location, v0, v1, v2, v3); 126 GLDispatch::glProgramUniform4ui_underlying(program, location, v0, v1, v2, v3);
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D | gles3_only_dispatch_logging_wrappers.impl | 129 void glUniform4ui_dispatchLoggingWrapper(GLint location, GLint v0, GLuint v1, GLuint v2, GLuint v3)… 130 …PATCH_DEBUG_LOG("glUniform4ui(location:%d, v0:%d, v1:%d, v2:%d, v3:%d)", location, v0, v1, v2, v3); 131 GLDispatch::glUniform4ui_underlying(location, v0, v1, v2, v3); 194 void glVertexAttribI4i_dispatchLoggingWrapper(GLuint index, GLint v0, GLint v1, GLint v2, GLint v3)… 195 …SPATCH_DEBUG_LOG("glVertexAttribI4i(index:%d, v0:%d, v1:%d, v2:%d, v3:%d)", index, v0, v1, v2, v3); 196 GLDispatch::glVertexAttribI4i_underlying(index, v0, v1, v2, v3); 199 …VertexAttribI4ui_dispatchLoggingWrapper(GLuint index, GLuint v0, GLuint v1, GLuint v2, GLuint v3) { 200 …PATCH_DEBUG_LOG("glVertexAttribI4ui(index:%d, v0:%d, v1:%d, v2:%d, v3:%d)", index, v0, v1, v2, v3); 201 GLDispatch::glVertexAttribI4ui_underlying(index, v0, v1, v2, v3);
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D | gles31_only.entries | 37 …glProgramUniform4f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 41 void glProgramUniform4i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 45 void glProgramUniform4ui(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLuint v3);
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D | gles3_only.entries | 49 void glUniform4ui(GLint location, GLint v0, GLuint v1, GLuint v2, GLuint v3); 65 void glVertexAttribI4i(GLuint index, GLint v0, GLint v1, GLint v2, GLint v3); 66 void glVertexAttribI4ui(GLuint index, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
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/hardware/interfaces/camera/metadata/3.5/ |
D | types.hal | 99 /** android.control.mode enumeration values added since v3.2 117 /** android.lens.poseReference enumeration values added since v3.3 125 /** android.request.availableCapabilities enumeration values added since v3.4
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/hardware/interfaces/security/rkp/aidl/android/hardware/security/keymint/ |
D | PublicKey.cddl | 1 ; NOTE: -70000 is deprecated for v3 HAL implementations.
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/hardware/interfaces/camera/metadata/3.3/ |
D | types.hal | 195 /** android.control.aeMode enumeration values added since v3.2 203 /** android.control.captureIntent enumeration values added since v3.2 227 /** android.request.availableCapabilities enumeration values added since v3.2 245 /** android.info.supportedHardwareLevel enumeration values added since v3.2
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/hardware/interfaces/camera/metadata/3.4/ |
D | types.hal | 181 /** android.request.availableCapabilities enumeration values added since v3.3 189 /** android.scaler.availableFormats enumeration values added since v3.2 223 /** android.sensor.info.colorFilterArrangement enumeration values added since v3.2
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/hardware/google/gfxstream/third-party/glm/include/glm/detail/ |
D | type_mat4x2.hpp | 46 col_type const & v3); 65 tvec2<V3, P> const & v3,
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D | type_mat4x3.hpp | 46 col_type const & v3); 65 tvec3<V3, P> const & v3,
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D | type_mat4x4.hpp | 45 col_type const & v3); 64 tvec4<V3, P> const & v3,
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