Searched refs:validateFlag (Results 1 – 1 of 1) sorted by relevance
1450 uint32_t validateFlag = 0; in assignLayer() local1459 validateFlag = validateLayer(layer_index, display, layer); in assignLayer()1462 validateFlag |= eInsufficientWindow; in assignLayer()1465 layer_index, validateFlag, layer->mSupportedMPPFlag); in assignLayer()1471 if ((validateFlag == NO_ERROR) || (validateFlag == eInsufficientWindow) || in assignLayer()1472 (validateFlag == eDimLayer)) { in assignLayer()1476 if (validateFlag != eInsufficientWindow) { in assignLayer()1489 if (display->mColorMode == HAL_COLOR_MODE_NATIVE && validateFlag == eDimLayer) { in assignLayer()1518 if ((validateFlag == eInsufficientWindow) && in assignLayer()1630 if (validateFlag != NO_ERROR) in assignLayer()[all …]