Searched refs:vertShader (Results 1 – 3 of 3) sorted by relevance
752 GLuint vertShader = s_gles2.glCreateShader(GL_VERTEX_SHADER); in createYUVGLShader() local754 s_gles2.glShaderSource(vertShader, 1, &vertShaderSourceChars, &vertShaderSourceLen); in createYUVGLShader()756 s_gles2.glCompileShader(vertShader); in createYUVGLShader()759 for (GLuint shader : {vertShader, fragShader}) { in createYUVGLShader()772 s_gles2.glAttachShader(mProgram, vertShader); in createYUVGLShader()795 s_gles2.glDeleteShader(vertShader); in createYUVGLShader()
398 auto vertShader = GL_EXPECT(ScopedGlShader::MakeShader(dispatch, GL_VERTEX_SHADER, vertSource)); in MakeProgram() local403 dispatch.glAttachShader(program, vertShader); in MakeProgram()
354 const std::string& vertShader,