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Searched refs:windowWidth (Results 1 – 5 of 5) sorted by relevance

/hardware/google/gfxstream/host/
DPostWorkerGl.cpp196 .right = mFb->windowWidth(), in postImpl()
219 int windowWidth = mFb->windowWidth(); in postWithOverlay() local
230 float fx = 2.f * (m_viewportWidth - windowWidth * dpr) / (float)m_viewportWidth; in postWithOverlay()
DFrameBuffer.h394 int windowWidth() const { return m_windowWidth; } in windowWidth() function
/hardware/google/gfxstream/host/tests/
DSampleApplication.h50 SampleApplication(int windowWidth = 256, int windowHeight = 256, int refreshRate = 60,
DSampleApplication.cpp240 SampleApplication::SampleApplication(int windowWidth, int windowHeight, int refreshRate, GLESApi gl… in SampleApplication() argument
241 mWidth(windowWidth), mHeight(windowHeight), mRefreshRate(refreshRate), mIsCompose(compose) { in SampleApplication()
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/chapters/
Dtextures.adoc3768 latexmath:[(u,v)] to latexmath:[(u + windowWidth - 1, v + windowHeight - 1)]
3769 where latexmath:[windowHeight] and latexmath:[windowWidth] are specified by
3775 The block matching operation is repeated latexmath:[windowWidth \times