Searched refs:Platform (Results 1 – 25 of 63) sorted by relevance
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18 ### Platform Interfaces25 ### Shared Platform Code32 ### Platform-specific Code42 Platform-specific code can be further subdivided into:49 included by *Platform Interfaces* found in `platform/include` and provide155 common CHRE framework code: via the `Platform<Module>` C++ classes, or the C PAL156 (Platform Abstraction Layer) APIs. It may not be necessary to implement all of160 The Platform C++ Classes and PAL APIs have extensive documentation in their164 ### Platform C++ Classes vs. PAL APIs166 Each feature area includes one or more `Platform<Module>` classes which the[all …]
8 property_owner: "Platform",
15 owner: Platform
8 * Platform: ARM Cortex-M4
37 if ctx.Platform() && !ctx.InstallInRecovery() {
13 property_owner: "Platform",
1 owner: Platform
38 Platform imageProperties member
16 owner: Platform
22 property_owner: "Platform",
26 /// | Technology | Platform | Protocol |104 // - `00b`: Configured for Type 2 Tag Platform105 // - `01b`: Configured for Type 4A Tag Platform107 // - `11b`: Configured for the NFC-DEP Protocol and Type 4A Tag Platform
18 # * Platform sepolicy: Rules are always enabled, regardless of API level.
23 property_owner: "Platform",