Searched refs:energy (Results 1 – 8 of 8) sorted by relevance
/system/media/audio_utils/ |
D | PowerLog.cpp | 55 void PowerLogBase::processEnergy(size_t frames, float energy, int64_t nowNs) { in processEnergy() argument 63 mCurrentEnergy += energy; in processEnergy() 100 const float energy = mEntries[idx].second; in dumpToString() local 103 if (energy == 0.f) { in dumpToString() 109 if (energy == 0.f) { in dumpToString() 153 const float energy = mEntries[idx].second; in dumpToString() local 155 if (energy == 0.f) { in dumpToString() 186 cumulative += energy; in dumpToString() 189 audio_utils_power_from_energy(energy / (mChannelCount * mFramesPerEntry)); in dumpToString() 237 const float energy = audio_utils_compute_energy_mono(buffer, mFormat, in log() local [all …]
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D | power.cpp | 150 inline void energy(const void *amplitudes, size_t size, size_t numChannels, float* out) in energy() function 285 energy<AUDIO_FORMAT_PCM_8_BIT>(buffer, samples, numChannels, out); in audio_utils_accumulate_energy() 289 energy<AUDIO_FORMAT_PCM_16_BIT>(buffer, samples, numChannels, out); in audio_utils_accumulate_energy() 293 energy<AUDIO_FORMAT_PCM_24_BIT_PACKED>(buffer, samples, numChannels, out); in audio_utils_accumulate_energy() 297 energy<AUDIO_FORMAT_PCM_8_24_BIT>(buffer, samples, numChannels, out); in audio_utils_accumulate_energy() 301 energy<AUDIO_FORMAT_PCM_32_BIT>(buffer, samples, numChannels, out); in audio_utils_accumulate_energy() 305 energy<AUDIO_FORMAT_PCM_FLOAT>(buffer, samples, numChannels, out); in audio_utils_accumulate_energy()
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D | MelProcessor.cpp | 262 for (auto& energy: mCurrentChannelEnergy) { in getCombinedChannelEnergy_l() local 263 combinedEnergy += energy; in getCombinedChannelEnergy_l() 264 energy = 0; in getCombinedChannelEnergy_l()
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D | MelAggregator.cpp | 65 float energy = powf(10.f, mel / 10.0f); in melToCsd() local 66 return kReferenceEnergyPa * energy / kCsdThreshold; in melToCsd()
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/system/media/audio_utils/include/audio_utils/ |
D | power.h | 116 static inline float audio_utils_power_from_energy(float energy) in audio_utils_power_from_energy() argument 118 return 10.f * log10f(energy); in audio_utils_power_from_energy()
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D | PowerLog.h | 52 void processEnergy(size_t frames, float energy, int64_t nowNs);
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/system/chre/chpp/ |
D | README.md | 3 …ackground applications on a lower power, always-on processor, with lower energy cost than what is …
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/system/core/rootdir/ |
D | init.rc | 115 # Create energy-aware scheduler tuning nodes
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