Searched refs:update_engine_status (Results 1 – 9 of 9) sorted by relevance
30 update_engine::UpdateEngineStatus update_engine_status = { in TEST() local50 EXPECT_EQ(print, UpdateEngineStatusToString(update_engine_status)); in TEST()
42 const UpdateEngineStatus& update_engine_status) { in SendStatusUpdate() argument43 last_status_ = static_cast<int>(update_engine_status.status); in SendStatusUpdate()44 last_progress_ = update_engine_status.progress; in SendStatusUpdate()
69 const UpdateEngineStatus& update_engine_status) override { in SendStatusUpdate() argument70 UpdateStatus status = update_engine_status.status; in SendStatusUpdate()71 double progress = update_engine_status.progress; in SendStatusUpdate()
50 const update_engine::UpdateEngineStatus& update_engine_status) override;
47 const update_engine::UpdateEngineStatus& update_engine_status) override;
163 const update_engine::UpdateEngineStatus& update_engine_status) override { in SendStatusUpdate() argument164 LOG(INFO) << UpdateStatusToString(update_engine_status.status) << ", " in SendStatusUpdate()165 << update_engine_status.progress; in SendStatusUpdate()
29 void(const update_engine::UpdateEngineStatus& update_engine_status));
35 const update_engine::UpdateEngineStatus& update_engine_status) = 0;