Searched defs:hasFramebufferFetch (Results 1 – 6 of 6) sorted by relevance
222 void setFramebufferFetchMode(bool hasFramebufferFetch) in setFramebufferFetchMode()226 bool hasFramebufferFetch() const { return mHasFramebufferFetch; } in hasFramebufferFetch() function1962 bool hasFramebufferFetch() const { return mHasFramebufferFetch; } in hasFramebufferFetch() function
264 bool hasFramebufferFetch, in GetColorAccess()2777 const bool hasFramebufferFetch = executable->usesFramebufferFetch(); in handleDirtyShaderResourcesImpl() local5360 const bool hasFramebufferFetch = executable->usesFramebufferFetch(); in invalidateProgramExecutableHelper() local8862 angle::Result ContextVk::switchToFramebufferFetchMode(bool hasFramebufferFetch) in switchToFramebufferFetchMode()
3756 void FramebufferVk::switchToFramebufferFetchMode(ContextVk *contextVk, bool hasFramebufferFetch) in switchToFramebufferFetchMode()
1481 const bool hasFramebufferFetch = mExecutable->usesFramebufferFetch(); in getTransformOptions() local
4154 void GraphicsPipelineDesc::setRenderPassFramebufferFetchMode(bool hasFramebufferFetch) in setRenderPassFramebufferFetchMode()4735 void FramebufferDesc::setFramebufferFetchMode(bool hasFramebufferFetch) in setFramebufferFetchMode()
251 const bool hasFramebufferFetch = context->getExtensions().shaderFramebufferFetchEXT || in prepareForDraw() local