Searched defs:publishTime (Results 1 – 2 of 2) sorted by relevance
196 nsecs_t publishTime) { in sendAndVerifyFinishedSignal()279 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeKeyEvent() local363 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeBatchedMotionMove() local383 nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeMotionEvent() local407 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeFocusEvent() local448 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeCaptureEvent() local490 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeDragEvent() local532 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeTouchModeEvent() local
218 void verifyFinishedSignal(InputPublisher& publisher, uint32_t seq, nsecs_t publishTime) { in verifyFinishedSignal()462 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeKeyEvent() local527 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeBatchedMotionMove() local576 nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeMotionEvent() local594 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeFocusEvent() local614 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeCaptureEvent() local638 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeDragEvent() local662 const nsecs_t publishTime = systemTime(SYSTEM_TIME_MONOTONIC); in publishAndConsumeTouchModeEvent() local