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Searched refs:addAssetSourceDir (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/tools/aapt/
DMain.cpp398 bundle.addAssetSourceDir(argv[0]); in main()
DBundle.h150 void addAssetSourceDir(const char* dir) { mAssetSourceDirs.insertAt(dir,0); } in addAssetSourceDir() function