Searched refs:VALIDATE_SURFACE_RETURN (Results 1 – 2 of 2) sorted by relevance
/hardware/google/gfxstream/guest/egl/ |
D | egl.cpp | 188 #define VALIDATE_SURFACE_RETURN(surface, ret) \ macro 1367 VALIDATE_SURFACE_RETURN(eglSurface, EGL_FALSE); in eglDestroySurface() 1392 VALIDATE_SURFACE_RETURN(eglSurface, EGL_FALSE); in eglQuerySurface() 1594 VALIDATE_SURFACE_RETURN(surface, EGL_FALSE); in eglSurfaceAttrib() 1639 VALIDATE_SURFACE_RETURN(eglSurface, EGL_FALSE); in eglBindTexImage() 1925 VALIDATE_SURFACE_RETURN(draw, EGL_FALSE); in eglMakeCurrent() 1926 VALIDATE_SURFACE_RETURN(read, EGL_FALSE); in eglMakeCurrent()
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/hardware/google/gfxstream/host/gl/glestranslator/EGL/ |
D | EglImp.cpp | 239 #define VALIDATE_SURFACE_RETURN(EGLSurface,ret,varName) \ macro 259 VALIDATE_SURFACE_RETURN(EGLSurface,EGL_FALSE,varName)
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