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Searched refs:VALIDATE_SURFACE_RETURN (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/guest/egl/
Degl.cpp188 #define VALIDATE_SURFACE_RETURN(surface, ret) \ macro
1367 VALIDATE_SURFACE_RETURN(eglSurface, EGL_FALSE); in eglDestroySurface()
1392 VALIDATE_SURFACE_RETURN(eglSurface, EGL_FALSE); in eglQuerySurface()
1594 VALIDATE_SURFACE_RETURN(surface, EGL_FALSE); in eglSurfaceAttrib()
1639 VALIDATE_SURFACE_RETURN(eglSurface, EGL_FALSE); in eglBindTexImage()
1925 VALIDATE_SURFACE_RETURN(draw, EGL_FALSE); in eglMakeCurrent()
1926 VALIDATE_SURFACE_RETURN(read, EGL_FALSE); in eglMakeCurrent()
/hardware/google/gfxstream/host/gl/glestranslator/EGL/
DEglImp.cpp239 #define VALIDATE_SURFACE_RETURN(EGLSurface,ret,varName) \ macro
259 VALIDATE_SURFACE_RETURN(EGLSurface,EGL_FALSE,varName)