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Searched refs:cost (Results 1 – 25 of 46) sorted by relevance

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/hardware/google/camera/common/hal/tests/
Dmock_device_hwl.h41 status_t GetResourceCost(CameraResourceCost* cost) const { in GetResourceCost() argument
42 if (cost == nullptr) { in GetResourceCost()
46 *cost = resource_cost_; in GetResourceCost()
/hardware/interfaces/camera/device/3.2/default/
DCameraDevice.cpp108 int cost = 100; in getResourceCost() local
116 cost = info.resource_cost; in getResourceCost()
131 resCost.resourceCost = cost; in getResourceCost()
/hardware/google/camera/common/hal/hwl_interface/
Dcamera_device_hwl.h45 virtual status_t GetResourceCost(CameraResourceCost* cost) const = 0;
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/appendices/
DVK_EXT_pipeline_creation_cache_control.adoc33 predictability of pipeline creation cost.
41 Vulkan design means that cost is not hidden from the developer.
89 Hidden locks also add to the unpredictability of the cost of pipeline
DVK_EXT_extended_dynamic_state.adoc51 would require significant cost when calling this function, and the intention
DVK_QCOM_ycbcr_degamma.adoc83 degamma at little cost, and can improve quality because texture filtering is
DVK_KHR_performance_query.adoc94 that a `queryCount > 1` can be used to amortize the instantiation cost.
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/chapters/VK_NV_optical_flow/
Doptical_flow.adoc124 used as output cost map for an optical flow operation.
210 * pname:costFormat is the elink:VkFormat of the cost maps to be bound to
214 output flow and cost maps to be bound to this optical flow session.
215 The size of the output flow and cost maps is determined by
380 the cost for the forward flow is generated in a slink:VkImageView which
384 the cost for backward flow is generated in a slink:VkImageView which
387 The cost is the confidence level of the flow vector for each grid in the
390 Higher cost value implies the flow vector to be less accurate and
474 binding point for the optional output cost map of default forward flow
477 the binding point for the optional output cost map of optional backward
/hardware/google/camera/common/hal/google_camera_hal/
Dcamera_device.h48 status_t GetResourceCost(CameraResourceCost* cost);
Dcamera_device.cc201 status_t CameraDevice::GetResourceCost(CameraResourceCost* cost) { in GetResourceCost() argument
203 return camera_device_hwl_->GetResourceCost(cost); in GetResourceCost()
/hardware/google/gfxstream/guest/mesa/src/util/
Dregister_allocate.h132 void ra_set_node_spill_cost(struct ra_graph *g, unsigned int n, float cost);
Dregister_allocate.c1051 float cost = g->nodes[n].spill_cost; in ra_get_best_spill_node() local
1054 if (cost <= 0.0f) in ra_get_best_spill_node()
1062 if (benefit / cost > best_benefit) { in ra_get_best_spill_node()
1063 best_benefit = benefit / cost; in ra_get_best_spill_node()
1076 ra_set_node_spill_cost(struct ra_graph *g, unsigned int n, float cost) in ra_set_node_spill_cost() argument
1078 g->nodes[n].spill_cost = cost; in ra_set_node_spill_cost()
/hardware/google/camera/devices/EmulatedCamera/hwl/
DEmulatedCameraDeviceHWLImpl.cpp118 CameraResourceCost* cost) const { in GetResourceCost()
120 cost->resource_cost = 100; in GetResourceCost()
DEmulatedCameraDeviceHWLImpl.h55 status_t GetResourceCost(CameraResourceCost* cost) const override;
/hardware/interfaces/camera/common/1.0/
Dtypes.hal262 * Structure defining the abstract resource cost of opening a camera device,
269 * The total resource "cost" of using this camera, represented as an integer
279 * the resource costs of these cameras is <= 100. For determining cost,
286 * of camera devices with a total resource cost > 100. This may succeed or
289 * must fail during the configure calls. If the total resource cost is <=
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/proposals/
DVK_EXT_legacy_dithering.adoc65 - When enabled, the dithering cost is paid extra for each pixel that is
130 relic of the past, and paying the extra cost on newer more efficient hardware
DVK_EXT_mesh_shader.adoc18 Using compute shaders comes at a cost though - data has to be piped via global memory, and once the…
21 … way to make the geometry pipeline more flexible, removing the unnecessary cost of an extra shader.
59 …e performed within the graphics pipeline directly, avoiding the bandwidth cost typically associate…
275 …wed. It is recommended to follow these preferences unless the performance cost of doing so outweig…
560 …xibility at decent performance, but this flexibility may come at a cost, and that cost is likely p…
DVK_EXT_swapchain_maintenance1.adoc155 can avoid paying any extra memory cost due to higher image counts until a
165 This amortizes the cost of memory allocation between the first few frames,
DVK_EXT_graphics_pipeline_library.adoc37 The main aim of this proposal is to reduce the cost of loading novel state
79 chunks together later has significant cost savings and can be done at record time
145 `graphicsPipelineLibraryFastLinking` indicates whether the cost of
653 advertised, applications should be able to link on demand, so the cost of
DVK_EXT_external_memory_acquire_unmodified.adoc11 cost of memory barriers that acquire ownership of a resource from an external
18 family may, in some cases, have an unacceptable runtime cost and produce
DVK_QCOM_tile_properties.adoc28 …l dependencies outside of single pixel or sample sized regions, possibly at the cost of efficiency.
/hardware/interfaces/camera/device/3.2/
DICameraDevice.hal33 * Get camera device resource cost information.
40 * resource cost is not available.
/hardware/interfaces/camera/device/1.0/default/
DCameraDevice.cpp553 int cost = 100; in getResourceCost() local
561 cost = info.resource_cost; in getResourceCost()
576 resCost.resourceCost = cost; in getResourceCost()
/hardware/interfaces/power/1.0/
Dtypes.hal50 * is intended to save battery at the cost of performance. The data
/hardware/interfaces/camera/device/1.0/
DICameraDevice.hal37 * Get camera device resource cost information.
46 * resource cost is not available.

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