/hardware/google/camera/common/hal/tests/ |
D | mock_device_hwl.h | 41 status_t GetResourceCost(CameraResourceCost* cost) const { in GetResourceCost() argument 42 if (cost == nullptr) { in GetResourceCost() 46 *cost = resource_cost_; in GetResourceCost()
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/hardware/interfaces/camera/device/3.2/default/ |
D | CameraDevice.cpp | 108 int cost = 100; in getResourceCost() local 116 cost = info.resource_cost; in getResourceCost() 131 resCost.resourceCost = cost; in getResourceCost()
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/hardware/google/camera/common/hal/hwl_interface/ |
D | camera_device_hwl.h | 45 virtual status_t GetResourceCost(CameraResourceCost* cost) const = 0;
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/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/appendices/ |
D | VK_EXT_pipeline_creation_cache_control.adoc | 33 predictability of pipeline creation cost. 41 Vulkan design means that cost is not hidden from the developer. 89 Hidden locks also add to the unpredictability of the cost of pipeline
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D | VK_EXT_extended_dynamic_state.adoc | 51 would require significant cost when calling this function, and the intention
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D | VK_QCOM_ycbcr_degamma.adoc | 83 degamma at little cost, and can improve quality because texture filtering is
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D | VK_KHR_performance_query.adoc | 94 that a `queryCount > 1` can be used to amortize the instantiation cost.
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/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/chapters/VK_NV_optical_flow/ |
D | optical_flow.adoc | 124 used as output cost map for an optical flow operation. 210 * pname:costFormat is the elink:VkFormat of the cost maps to be bound to 214 output flow and cost maps to be bound to this optical flow session. 215 The size of the output flow and cost maps is determined by 380 the cost for the forward flow is generated in a slink:VkImageView which 384 the cost for backward flow is generated in a slink:VkImageView which 387 The cost is the confidence level of the flow vector for each grid in the 390 Higher cost value implies the flow vector to be less accurate and 474 binding point for the optional output cost map of default forward flow 477 the binding point for the optional output cost map of optional backward
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/hardware/google/camera/common/hal/google_camera_hal/ |
D | camera_device.h | 48 status_t GetResourceCost(CameraResourceCost* cost);
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D | camera_device.cc | 201 status_t CameraDevice::GetResourceCost(CameraResourceCost* cost) { in GetResourceCost() argument 203 return camera_device_hwl_->GetResourceCost(cost); in GetResourceCost()
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/hardware/google/gfxstream/guest/mesa/src/util/ |
D | register_allocate.h | 132 void ra_set_node_spill_cost(struct ra_graph *g, unsigned int n, float cost);
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D | register_allocate.c | 1051 float cost = g->nodes[n].spill_cost; in ra_get_best_spill_node() local 1054 if (cost <= 0.0f) in ra_get_best_spill_node() 1062 if (benefit / cost > best_benefit) { in ra_get_best_spill_node() 1063 best_benefit = benefit / cost; in ra_get_best_spill_node() 1076 ra_set_node_spill_cost(struct ra_graph *g, unsigned int n, float cost) in ra_set_node_spill_cost() argument 1078 g->nodes[n].spill_cost = cost; in ra_set_node_spill_cost()
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/hardware/google/camera/devices/EmulatedCamera/hwl/ |
D | EmulatedCameraDeviceHWLImpl.cpp | 118 CameraResourceCost* cost) const { in GetResourceCost() 120 cost->resource_cost = 100; in GetResourceCost()
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D | EmulatedCameraDeviceHWLImpl.h | 55 status_t GetResourceCost(CameraResourceCost* cost) const override;
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/hardware/interfaces/camera/common/1.0/ |
D | types.hal | 262 * Structure defining the abstract resource cost of opening a camera device, 269 * The total resource "cost" of using this camera, represented as an integer 279 * the resource costs of these cameras is <= 100. For determining cost, 286 * of camera devices with a total resource cost > 100. This may succeed or 289 * must fail during the configure calls. If the total resource cost is <=
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/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/proposals/ |
D | VK_EXT_legacy_dithering.adoc | 65 - When enabled, the dithering cost is paid extra for each pixel that is 130 relic of the past, and paying the extra cost on newer more efficient hardware
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D | VK_EXT_mesh_shader.adoc | 18 Using compute shaders comes at a cost though - data has to be piped via global memory, and once the… 21 … way to make the geometry pipeline more flexible, removing the unnecessary cost of an extra shader. 59 …e performed within the graphics pipeline directly, avoiding the bandwidth cost typically associate… 275 …wed. It is recommended to follow these preferences unless the performance cost of doing so outweig… 560 …xibility at decent performance, but this flexibility may come at a cost, and that cost is likely p…
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D | VK_EXT_swapchain_maintenance1.adoc | 155 can avoid paying any extra memory cost due to higher image counts until a 165 This amortizes the cost of memory allocation between the first few frames,
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D | VK_EXT_graphics_pipeline_library.adoc | 37 The main aim of this proposal is to reduce the cost of loading novel state 79 chunks together later has significant cost savings and can be done at record time 145 `graphicsPipelineLibraryFastLinking` indicates whether the cost of 653 advertised, applications should be able to link on demand, so the cost of
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D | VK_EXT_external_memory_acquire_unmodified.adoc | 11 cost of memory barriers that acquire ownership of a resource from an external 18 family may, in some cases, have an unacceptable runtime cost and produce
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D | VK_QCOM_tile_properties.adoc | 28 …l dependencies outside of single pixel or sample sized regions, possibly at the cost of efficiency.
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/hardware/interfaces/camera/device/3.2/ |
D | ICameraDevice.hal | 33 * Get camera device resource cost information. 40 * resource cost is not available.
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/hardware/interfaces/camera/device/1.0/default/ |
D | CameraDevice.cpp | 553 int cost = 100; in getResourceCost() local 561 cost = info.resource_cost; in getResourceCost() 576 resCost.resourceCost = cost; in getResourceCost()
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/hardware/interfaces/power/1.0/ |
D | types.hal | 50 * is intended to save battery at the cost of performance. The data
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/hardware/interfaces/camera/device/1.0/ |
D | ICameraDevice.hal | 37 * Get camera device resource cost information. 46 * resource cost is not available.
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