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Searched refs:hasGraphicsQueueFamily (Results 1 – 2 of 2) sorted by relevance

/hardware/google/gfxstream/host/vulkan/
DVkCommonOperations.cpp909 bool hasGraphicsQueueFamily = (count > 0 && (flags & VK_QUEUE_GRAPHICS_BIT)); in createGlobalVkEmulation() local
912 deviceInfos[i].hasGraphicsQueueFamily = in createGlobalVkEmulation()
913 deviceInfos[i].hasGraphicsQueueFamily || hasGraphicsQueueFamily; in createGlobalVkEmulation()
918 if (hasGraphicsQueueFamily) { in createGlobalVkEmulation()
956 if (deviceInfos[i].hasGraphicsQueueFamily) deviceScore += 10000; in createGlobalVkEmulation()
1003 if (!sVkEmulation->deviceInfo.hasGraphicsQueueFamily) { in createGlobalVkEmulation()
1025 sVkEmulation->deviceInfo.hasGraphicsQueueFamily, in createGlobalVkEmulation()
DVkCommonOperations.h199 bool hasGraphicsQueueFamily = false; member