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Searched refs:texTarget (Results 1 – 3 of 3) sorted by relevance

/hardware/google/gfxstream/guest/egl/
Degl.cpp378 void setTextureTarget(EGLint _texTarget) { texTarget = _texTarget; } in setTextureTarget()
379 EGLint getTextureTarget() { return texTarget; } in getTextureTarget()
393 EGLint texTarget; member
422 texTarget = EGL_NO_TEXTURE; in egl_surface_t()
1298 EGLint texTarget = EGL_NO_TEXTURE; in eglCreatePbufferSurface() local
1313 texTarget = attrib_list[1]; in eglCreatePbufferSurface()
1327 if (((texFormat == EGL_NO_TEXTURE)&&(texTarget != EGL_NO_TEXTURE)) || in eglCreatePbufferSurface()
1328 ((texFormat != EGL_NO_TEXTURE)&&(texTarget == EGL_NO_TEXTURE))) { in eglCreatePbufferSurface()
1345 surface->setTextureTarget(texTarget); in eglCreatePbufferSurface()
/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DGLEScontext.cpp798 GLenum texTarget = GL_TEXTURE_2D; in postLoadRestoreCtx() local
801 texTarget = GL_TEXTURE_2D; in postLoadRestoreCtx()
804 texTarget = GL_TEXTURE_CUBE_MAP; in postLoadRestoreCtx()
807 texTarget = GL_TEXTURE_2D_ARRAY; in postLoadRestoreCtx()
810 texTarget = GL_TEXTURE_3D; in postLoadRestoreCtx()
813 texTarget = GL_TEXTURE_2D_MULTISAMPLE; in postLoadRestoreCtx()
816 texTarget = GL_TEXTURE_BUFFER; in postLoadRestoreCtx()
827 texState.texture : getDefaultTextureName(texTarget); in postLoadRestoreCtx()
829 texTarget, in postLoadRestoreCtx()
833 dispatcher.glEnable(texTarget); in postLoadRestoreCtx()
/hardware/google/gfxstream/host/gl/glestranslator/EGL/
DEglImp.cpp830 EGLint width, height, largest, texTarget, texFormat; in eglCreatePbufferSurface() local
835 tmpPbSurfacePtr->getTexInfo(&texTarget, &texFormat); in eglCreatePbufferSurface()
840 texTarget == EGL_NO_TEXTURE)) { in eglCreatePbufferSurface()
850 pbinfo.target = texTarget; in eglCreatePbufferSurface()