## Cross compilation rules_go can cross-compile Go projects to any platform the Go toolchain supports. The simplest way to do this is by setting the `--platforms` flag on the command line. ``` bash $ bazel build --platforms=@io_bazel_rules_go//go/toolchain:linux_amd64 //my/project ``` You can replace `linux_amd64` in the example above with any valid GOOS / GOARCH pair. To list all platforms, run this command: ``` bash $ bazel query 'kind(platform, @io_bazel_rules_go//go/toolchain:all)' ``` By default, cross-compilation will cause Go targets to be built in "pure mode", which disables cgo; cgo files will not be compiled, and C/C++ dependencies will not be compiled or linked. Cross-compiling cgo code is possible, but not fully supported. You will need to [write a CROSSTOOL file] that describes your C/C++ toolchain. You'll need to ensure it works by building `cc_binary` and `cc_library` targets with the `--cpu` command line flag set. Then, to build a mixed Go / C / C++ project, add `pure = "off"` to your `go_binary` target and run Bazel with `--cpu` and `--platforms`.